![]() ![]() Part-veela are about the same size as humans, typically slender and very attractive, inheriting the coloring of their human family. Part-veela mature at the same rate humans do and reach adulthood in their late teens, usually living less than a century. Your Charisma score increases by 2 and your Wisdom score increases by 1.Īge. Your part-veela character has certain traits deriving from your veela ancestry.Ībility Score Increase. Those with Veela heritage often inherit some Veela traits, such as breathtaking beauty and the ability to magically entrance others. Your basic shape stays the same, you can’t use this spell to become quadrupedal, and your equipment does not change with you.Ī part-Veela is a human (normally a wizard) with Veela blood, a race of semi-human magical beings who usually appear as beautiful and magically seductive. ![]() You can make yourself appear as a member of another race that is the same size as you, though none of your statistics change. You decide what you look like, including your height, weight, facial features, sound of your voice, hair length, coloration, and distinguishing characteristics, if any. As an action, you transform your appearance. You gain proficiency in the Deception skill. Metamorphmagi vary as widely in height and build as humans, from barely 5 feet tall to well over 6 feet tall. Metamorphmagi mature at the same rate humans do and reach adulthood in their late teens, usually living less than a century. Your Charisma score increases by 2 and your Dexterity score increases by 1.Īge. Your metamorphmagus character has some qualities in common with humans and some that are unique to metamorphmagi.Ībility Score Increase. While the trait is generally hereditary, it can occur randomly, and generally manifests less than a day after the metamorphmagus is born. Possessing the ability to make minor alterations to their appearance at will, metamorphmagi are extremely rare and always have at least one magical parent. You can speak, read, and write English and one extra language of your choice. Regardless of your position in that range, your size is Medium. Humans vary widely in height and build, from barely 5 feet tall to well over 6 feet tall. Muggles typically live less than a century, but some wix have been known to live longer. Humans reach adulthood in their late teens. Your ability scores each increase by 1, or you may increase two different ability scores by 1, gain proficiency in one skill of your choice, and gain one feat of your choice.Īge. It’s hard to make generalizations about humans, but your human character has these traits.Ībility Score Increase. Magical communities are typically well hidden from muggles, but can be found in almost every part of the world. You can view a printable google docs sheet here, and as always, everything is free to use!Ĭomprised of muggles, wixen, and squibs, humans populate the majority of the world, most of them perfectly ignorant to the existence of magic. Note: “wix” is a gender-neutral term for a magic user in the Harry Potter universe, which I use below as not to be confused with Wizard as a D&D class. Of course, everything is up to interpretation, and DMs should feel free to prune and edit as desired.įeatured below are humans (which include magic users, muggles, and squibs), metamorphmagi, part-veela, werewolves, half-giants, goblins, vampires, dhampirs, merpeople, centaurs, and house elves. They might not all be balanced, but I’ve tried to remain true to what I know about these races in Harry Potter. Two of my deepest loves are Harry Potter and Dungeons & Dragons, and in the spirit of wanting my two loves to marry and have lots of babies, I have thrown together some Harry Potter races designed to be playable in D&D 5e!Īll of these are derived from the racial traits in the Player’s Handbook and Volo’s Guide to Monsters. ![]()
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